Kinect for Windows, Hardware Edition

Just in time for a couple of upcoming presentations I’m doing with hardware comes a very cool announcement. The TL;DR version: There WILL be a Kinect device specifically designed to work with Windows The Kinect for Windows hardware will support “near mode,” which will enable tracking as close as 40cm (around 16in.) in front of … Continue reading Kinect for Windows, Hardware Edition

Recipe for a Brittle Data Service

You can teach people a lot by writing about best practices. But sometimes, you can also teach by illustrating your own boneheaded moves that tripped you up. In other words, don’t do what I did. Case in point is a recent issue I ran into when attempting to demo some HTML5 and JS code at … Continue reading Recipe for a Brittle Data Service