Protocol activation is a cool feature you can add to your Windows Store apps, and allows you to make your app more useful as well as more discoverable. For a video demonstration of how easy it is to add protocol activation to your app, skip to the end of the post. Otherwise, read on…
Continue reading Protocol Activation: What Is It, What Apps Offer It, and How Can I use It in My Apps?
…but didn’t know to ask.
OK, perhaps not everything…but certainly all the options for developing great games on Windows 8.
Bob Familiar, who manages some of my fellow Technical Evangelists on our East Region team, managed to find time between updating SharePoint and emailing Excel files to do some really thorough research on the state of game development for Windows 8, and shares his results on his blog:
Continue reading Everything You Ever Wanted to Know About Windows 8 Game Development…
Getting the Code
Last week, I noted the release of the Kinect SDK for Windows beta, and at the end of the post pointed to some cool projects put together by the folks over at Coding4Fun on Channel9. One of the projects I’ve been playing with a bit is the Kinect Mouse Cursor project, which at the time of my post last week was only available in binary form. Continue reading Source Code Available for the Kinect Mouse Cursor Project