Microsoft DevRadio: (Part 6) Using Windows Azure to Build Back-End Services for Windows 8 Apps – Adding Authentication

 

Continue reading Microsoft DevRadio: (Part 6) Using Windows Azure to Build Back-End Services for Windows 8 Apps – Adding Authentication

Building Back-end Data and Services for Windows 8 Apps: Adding Authentication

In previous installments of this series, I’ve shown how you can quickly create REST-based services accessible via HTTP that allow you to easily store and retrieve data in a Windows Store app, using several different approaches including WCF Data Services, ASP.NET Web API, and the new Windows Azure Mobile Services. You can read all of the previous parts of the series here. I recommend reading the intro post and the post on Windows Azure Mobile Services at a minimum, so you’re familiar with the games I’m using to demonstrate the concepts in the series, and with the basics of mobile services.

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Microsoft DevRadio: Using Windows Azure to Build Back-End Services for Windows 8 Apps (Part 1)

Here’s my next DevRadio installment, this time with me as a guest, with my fellow TEs, Brian Hitney and Peter Laudati hosting. In it, we discuss some of the topics in my blog series on building back-end services for Windows 8 apps.

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Quick Hits Issue 2: Privacy is Paramount (and easy)

In this second issue of Quick Hits, I want to share a couple of good posts on the topic of privacy policies for Windows Store apps. You may have heard already that if your app connects to the internet (and many, if not most, apps do), you are required to provide a privacy policy for your app, one that is accessible both from within the app (via the Settings charm) and from the app’s store listing.

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Building Back-end Data and Services for Windows 8 Apps: Adding Push Notifications

In previous installments of this series, I’ve shown how you can quickly create REST-based services accessible via HTTP that allow you to easily store and retrieve data in a Windows Store app, using several different approaches including WCF Data Services, ASP.NET Web API, and the new Windows Azure Mobile Services. You can read all of the previous parts of the series here. I recommend reading the intro post at a minimum, so you’re familiar with the games I’m using to demonstrate the concepts in the series.

Continue reading Building Back-end Data and Services for Windows 8 Apps: Adding Push Notifications

Building Back-end Data and Services for Windows 8 Apps: Windows Azure Mobile Services

If you’ve been following along with this series so far, you know we’ve come along way, from my overview of the series, which described the target scenario of a simple leaderboard service for a couple of JavaScript-based Windows 8 games, to the 2-part post (Part 1 / Part 2) on building this service using WCF Data Services, and hosting as an Azure Cloud Service, to the most recent installment, in which I showed how to build the same service using ASP.NET Web API, and hosted in a Windows Azure Web Site.

To round out the group of solutions I’m exploring in the series, in this post I’ll show you how to build the same game leaderboard service on top of the new Windows Azure Mobile Services (in preview as of this writing).

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Building Back-end Data and Services for Windows 8 Apps: ASP.NET Web API

In this series, I’m exploring a variety of ways to build back-end data storage and services for Windows 8 apps (many of which, BTW, can also be used for other mobile and web apps as well). Here are the posts so far:

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Building Back-end Data and Services for Windows 8 Apps: OData – Part 2

In part 1 of this post, I showed how to create a SQL database in Windows Azure, create a schema for adding leaderboard functionality to a game, create an Entity Framework model for the database, and then create and test a WCF Data Service on top of the model that provides a rich REST-style interaction model with great query support via OData. If you have not yet read part 1, you should do so before continuing.

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Building Back-end Data and Services for Windows 8 Apps: OData – Part 1

UPDATE: Part 2 of this post is now published as well.

It’s been longer than I planned, but this post is a follow-up to my overview post, “Building Data and Services for Windows 8 Apps”. In that post, I outlined a couple of different ways that you can build out data storage and services to provide a back-end for your Windows 8 app (and of course, these services can be shared with other apps as well).

Continue reading Building Back-end Data and Services for Windows 8 Apps: OData – Part 1